import UIKit import Foundation import GeneralUtils class VcEdit: BaseViewControllerShowTransculent { @IBOutlet weak var root: UIView! @IBOutlet weak var tvTenCty: UILabel! @IBOutlet weak var tvTenCtruong: UILabel! @IBOutlet weak var tvListShootItem: UILabel! @IBOutlet weak var tvListWillShoot: UILabel! @IBOutlet weak var tvSignboard: UILabel! static func openController(_ viewController: UIViewController) { BaseViewControllerShowTransculent.showTransculent(viewController, storyboardName: "Main", viewControllerIdentifier: "VcEdit", isDismisWhenTapOutSide: true) } @IBAction func tvTenCtyClick(_ sender: Any) { println("tvTenCtyClick") } @IBAction func deleteClick(_ sender: Any) { let dialog = DialogUtils.builderDialog() dialog.addButton("消去する", action: { println("delete") }) dialog.showTitle("リスト消去", subTitle: "リストを消去すると全ての項目が消去されます", style: .warning, closeButtonTitle: "戻る") } @IBAction func boardSettingClick(_ sender: Any) { } @IBAction func listWillShootClick(_ sender: Any) { } @IBAction func listShootClick(_ sender: Any) { } @IBAction func cTruongClick(_ sender: Any) { } override func viewDidLoad() { super.viewDidLoad() let tap = UITapGestureRecognizer.init(target: self, action: #selector(VcEdit.bgClick)) root.isUserInteractionEnabled = true root.addGestureRecognizer(tap) } override func getHeightContent() -> CGFloat { return self.view.bounds.height } override func isFullWidth() -> Bool { return true } func bgClick() { dismiss(animated: true) } }